Answer by Bunny83
There are only a few possibilities: - The other script is C# and therefore can't be accessed by UnityScript unless it's compiled first (so the c# script is in an earlier compilation group). - Both...
View ArticleAnswer by Mizuho
`TapMoveDragLook` refers to your own custom class. If it's not a valid type, then you may not have the class declared correctly. public class TapMoveDragLook : MonoBehaviour { Should be at the top of...
View ArticleAnswer by Bunny83
There are only a few possibilities: - The other script is C# and therefore can't be accessed by UnityScript unless it's compiled first (so the c# script is in an earlier compilation group). - Both...
View ArticleAnswer by Mizuho
`TapMoveDragLook` refers to your own custom class. If it's not a valid type, then you may not have the class declared correctly. public class TapMoveDragLook : MonoBehaviour { Should be at the top of...
View Article